Developer Makes $250K From App Store in Two Months

Steve Demeter developed the iPhone puzzle game Trism as a side project, but now he’s quitting his day job. Why? Because he says he’s generated $250,000 in profits since he started selling the $4.99 game on iTunes this summer. That’s after Apple has taken its 30 percent cut of total sales, and after subtracting his initial investment of about $5,000.

Read the rest of this post