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	<title>Voices &#187; Apple</title>
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		  <title>All Things Digital</title>
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		<title>Maybe Instead of Two Cars, You Just Need a Car and a Bicycle</title>
		<link>http://voices.allthingsd.com/20091123/maybe-instead-of-two-cars-you-just-need-a-car-and-a-bicycle/</link>
		<comments>http://voices.allthingsd.com/20091123/maybe-instead-of-two-cars-you-just-need-a-car-and-a-bicycle/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 08:03:03 +0000</pubDate>
		<dc:creator>John Gruber</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Daring Fireball]]></category>
		<category><![CDATA[John Gruber]]></category>
		<category><![CDATA[Litl]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=18264</guid>
		<description><![CDATA[One thing that strikes me about Chrome OS and Litl is that neither bother trying to do everything Windows or Mac OS X can do.]]></description>
			<content:encoded><![CDATA[<p>By John Gruber, Editor, Daring Fireball</p>
<p>One thing that strikes me about Chrome OS and Litl is that neither bother trying to do everything Windows or Mac OS X can do. Not even close. I don’t think either even bothers trying to serve as one’s primary computer.</p>
<p><a href="http://daringfireball.net/2009/11/a_car_and_a_bicycle">Read the rest of this post on the original site</a>
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		<title>Smoking Near Apple Computers Creates Biohazard, Voids Warranty</title>
		<link>http://voices.allthingsd.com/20091123/smoking-near-apple-computers-creates-biohazard-voids-warranty/</link>
		<comments>http://voices.allthingsd.com/20091123/smoking-near-apple-computers-creates-biohazard-voids-warranty/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 08:01:42 +0000</pubDate>
		<dc:creator>Laura Northrup</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Macintosh]]></category>
		<category><![CDATA[Silicon Valley]]></category>
		<category><![CDATA[Voices]]></category>
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		<category><![CDATA[innovation]]></category>
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		<category><![CDATA[Laura Northrup]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=18253</guid>
		<description><![CDATA[Unless you've just arrived in 2009 on a time machine, you know that smoking isn't good for you.]]></description>
			<content:encoded><![CDATA[<p>By Laura Northrup, Assistant Editor, Consumerist</p>
<p>Unless you&#8217;ve just arrived in 2009 on a time machine, you know that smoking isn&#8217;t good for you. Did you know, that smoking isn&#8217;t good for your computer, either? It&#8217;s true, at least according to Apple (AAPL). </p>
<p><a href="http://consumerist.com/5408885/smoking-near-apple-computers-creates-biohazard-voids-warranty">Read the rest of this post on the original site</a>
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		<title>Almost Famous: Elemental Technologies' Sam Blackman</title>
		<link>http://voices.allthingsd.com/20091120/almost-famous-elemental-technologies-sam-blackman/</link>
		<comments>http://voices.allthingsd.com/20091120/almost-famous-elemental-technologies-sam-blackman/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 23:01:48 +0000</pubDate>
		<dc:creator>Drake Martinet</dc:creator>
				<category><![CDATA[Almost Famous]]></category>
		<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[frontpage]]></category>
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		<category><![CDATA[innovation]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Apple IIc]]></category>
		<category><![CDATA[auto body shop]]></category>
		<category><![CDATA[Brown]]></category>
		<category><![CDATA[cell phone]]></category>
		<category><![CDATA[CPU]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[Drake Martinet]]></category>
		<category><![CDATA[Elemental Technologies]]></category>
		<category><![CDATA[encoding]]></category>
		<category><![CDATA[FLOPS]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[HD laptop]]></category>
		<category><![CDATA[Intel]]></category>
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		<category><![CDATA[Jack Dudman]]></category>
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		<category><![CDATA[Nvidia]]></category>
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		<category><![CDATA[Pixelworks]]></category>
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		<category><![CDATA[Sam Blackman]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[start-up]]></category>
		<category><![CDATA[Steve Jobs]]></category>
		<category><![CDATA[Turtle Graphics]]></category>
		<category><![CDATA[Ultimate Frisbee]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=18084</guid>
		<description><![CDATA[A new feature wherein All Things Digital looks at up-and-coming and innovative start-ups you should know about.

This week: We caught up with Sam Blackman, CEO of Elemental Technologies at the San Francisco NewTeeVee Live conference. Elemental Technologies hopes to become a major player in the future of online and over-the-air video through its high-performance encoding technology.]]></description>
			<content:encoded><![CDATA[<p>By Drake Martinet, Intern, All Things Digital</p>
<p>A new feature wherein <strong>All Things Digital</strong> looks at up-and-coming and innovative start-ups you should know about.</p>
<p>This week: We caught up with Sam Blackman, CEO of Elemental Technologies at the San Francisco NewTeeVee Live conference.</p>
<p><a href="http://elementaltechnologies.com/"><strong>Elemental Technologies</strong></a> hopes to become a major player in the future of online and over-the-air video through its high-performance encoding technology. </p>
<p><img src="http://voices.allthingsd.com/files/2009/11/tri-pic-Blackman.jpg" alt="blackman" title="Sam Blackman" width="380" height="101" class="photo aligncenter size-full wp-image-17746" /></a></p>
<p><strong>Who</strong>: Sam Blackman</p>
<p><strong>What</strong>: CEO and Chairman of Elemental Technologies.</p>
<p><strong>Why</strong>: People want to watch live video on all their devices. Making a new version of a given video for every device is time- and processor-intensive. Elemental says it can replace up to five existing dedicated servers with one of its own, based on its proprietary software. </p>
<p><strong>Where</strong>: <a href="http://twitter.com/elementaltech">@elementaltech</a> (Twitter); <a href="http://elementaltechnologies.com/blog/company">company blog</a>; Portland (analog place).</p>
<p><strong>Who else</strong>: Sam says, “We&#8217;re the first-ever company to take advantage of GPUs for video processing,&#8221; but Nvidia (NVDA) is the key hardware player.</p>
<hr />
<h4 class="subhed">Five Stats You Won&#8217;t Find in His Facebook Profile</h4>
<p><strong>Worst Job</strong>: Barista. Late for the Trolley coffee. It had this really abusive owner. He&#8217;d yell at us if we gave a half-pump too much flavoring. </p>
<p><strong>Gadget of the Moment</strong>: Lenovo X301. It&#8217;s all about the keyboard.</p>
<p><strong>Early Geek Influence</strong>: Jack Dudman. He was a neighbor growing up and was Steve Jobs&#8217;s math teacher at Reed College.</p>
<p><strong>Wishes There Was an App for That</strong>: A really smart public transit app. Like one that knows where I am and can tell me which of the options near me I can go to, to get to my destination fastest. </p>
<p><strong>Sport You Can&#8217;t Live Without</strong>: Ultimate Frisbee</p>
<hr />
<h4 class="subhed">Bio in 140 Characters</h4>
<p>Raised in Oregon. EE at Brown. Time at Intel, then Pixelworks. Left to start Elemental Technologies. Loves work, kids and Ultimate Frisbee.</p>
<hr />
<h4 class="subhed">The Five Questions</h4>
<p class="question"><em>Elemental’s products seem pretty hardcore geeky. Break it down for me.</em></p>
<p>The man on the street today wants to view video on any device at any time. The content owners of that video need to be able to format the video differently for each type of device ["transcoding"]. We make that process much cheaper. At the beginning, we saw that there was going to be a huge increase in the amount of video produced out there, but that it was hard to distribute. </p>
<p><a href="http://voices.allthingsd.com/files/2009/11/elemental_logo.png"><img src="http://voices.allthingsd.com/files/2009/11/elemental_logo.png" alt="elemental_logo" title="elemental_logo" width="184" height="69" class="alignright size-full wp-image-18087" /></a></p>
<p>Right now it&#8217;s really hard [lots of equipment and time] to create, say, 240 versions of every video [so that they can be viewed quickly on an iPhone and in HD on a laptop, for instance]. Four to five regular CPU [central processing unit] servers can be replaced by one of our servers with a GPU [graphical processing unit] and our software. That means far less cost for businesses and many more video options for the consumer.</p>
<p class="question"><em>Device variations are just exploding. How do you see the changing landscape moving your business?</em></p>
<p>I don’t see the number of video formats decreasing at all. Every company that [produces] a device wants to control delivery to it. No one is going to dominate the cellphone market. It&#8217;s just too big. You can get three percent and have a nice business. As long as that is the way the game is played, our products will be very desirable.</p>
<p class="question"><em>Why are you going to be the first software company to acquire an auto body shop?</em></p>
<p>That’s my dream. The way our product works is, when we take an order, we just submit the hardware request to Dell (DELL). They plug in a GPU. We take the box and add our software.</p>
<p>The funny story is that we wanted a more custom look, so we found this auto body shop in Portland that takes the bezels [rack server face plates], sands them, cleans them, repaints them and sends them back. They look beautiful, like tons of engineering went into it. Dell will do that for you, but its 20 grand, and we&#8217;re a start-up. That’s my dream, a company that doesn&#8217;t have any employees who drive to work but owns an auto body shop. </p>
<p class="question"><em>Every geek has a memory where they saw something new and had to say to themselves, &#8220;Dang, I love living in the future.&#8221; What&#8217;s yours?</em></p>
<p>I know exactly what that was. Turtle graphics. My mother put me in a programming class in kindergarten, and there was this thing called LOGO [where you could use computer instructions to make an onscreen turtle draw something]. I had an hour class where I figured out how to draw a square. I went home that night and wrote down on paper a program that would draw the American flag.</p>
<p>My neighbor had an Apple (AAPL) IIc that I used to input that first program. I probably stayed up all night as a six-year-old doing that and that was it for me. What a genius idea. I mean, kids love seeing results, and there were no visual results [from programming] for a long time. LOGO was the first thing where you could spend about an hour and get visual results. </p>
<p class="question"><em>What tech war are you watching most closely? </em></p>
<p>There’s a battle looming between Intel (INTC) and Nvidia, as Intel releases their own GPU architecture. We&#8217;re trying to be really well-positioned to benefit from that arms race of the FLOPS [the processing performance unit]. </p>
<hr />
<h4 class="subhed">The In Living Color Interview</h4>
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		<title>Sony Bets on Online Push</title>
		<link>http://voices.allthingsd.com/20091120/sony-bets-on-online-push/</link>
		<comments>http://voices.allthingsd.com/20091120/sony-bets-on-online-push/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 18:55:03 +0000</pubDate>
		<dc:creator>Daisuke Wakabayashi</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Daisuke Wakabayashi]]></category>
		<category><![CDATA[digital music players]]></category>
		<category><![CDATA[e-book readers]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[Howard Stringer]]></category>
		<category><![CDATA[management team]]></category>
		<category><![CDATA[online content]]></category>
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		<category><![CDATA[The Wall Street Journal]]></category>
		<category><![CDATA[Vizio]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=18220</guid>
		<description><![CDATA[As Sony Corp. scrambles to reassert its technological relevance, Chief Executive Howard Stringer is betting on a strategy for the electronics giant that focuses on adding online content to more of its gadgets.

Speaking at the first joint public appearance by Sony's new management team since a shake-up in February, Mr. Stringer said the Japanese giant is "moving faster than we've ever moved" to meet parallel challenges.]]></description>
			<content:encoded><![CDATA[<p>By Daisuke Wakabayashi, Reporter, The Wall Street Journal</p>
<p>As Sony Corp. (SNE) scrambles to reassert its technological relevance, Chief Executive Howard Stringer is betting on a strategy for the electronics giant that focuses on adding online content to more of its gadgets.</p>
<p>Speaking at the first joint public appearance by Sony&#8217;s new management team since a shake-up in February, Mr. Stringer said the Japanese giant is &#8220;moving faster than we&#8217;ve ever moved&#8221; to meet parallel challenges.</p>
<p>Sony is racing to close the gap with technology companies like Apple Inc. (AAPL) and Amazon.com Inc. (AMZN) that have used Internet services to enhance standalone electronics like digital-music players and electronic-book readers. Sony was a pioneer in both only to see it early advantage evaporate without a strong online component.</p>
<p>At the same time, Sony is trying to overhaul its core electronics division, a business encumbered by heavy overhead costs and an inefficient supply chain. This has put the company at a disadvantage to both conglomerates like Samsung Electronics Co. and upstarts like discount TV maker Vizio Inc.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748704204304574544812985792906.html">Read the rest of this post on the original site</a>
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		<title>Into the Heart of Darkness&#8211;Shopping the Beijing iPhone Black Market</title>
		<link>http://voices.allthingsd.com/20091118/into-the-heart-of-darkness-%e2%80%93-shopping-the-beijing-iphone-black-market/</link>
		<comments>http://voices.allthingsd.com/20091118/into-the-heart-of-darkness-%e2%80%93-shopping-the-beijing-iphone-black-market/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 08:01:50 +0000</pubDate>
		<dc:creator>Dan Butterfield</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<category><![CDATA[innovation]]></category>
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		<category><![CDATA[Dan Butterfield]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=18010</guid>
		<description><![CDATA[The black/grey markets in Beijing will blow your mind! On Saturday and Sunday (November 14/15) I had a chance to do a bit of undercover work.]]></description>
			<content:encoded><![CDATA[<p>By Dan Butterfield, Blogger, iPhonAsia</p>
<p>The black/grey markets in Beijing will blow your mind! On Saturday and Sunday (November 14/15) I had a chance to do a bit of undercover work. I hired a guide to help me navigate the Zhongguancun shopping mall maze&#8211;Hailong, Dinghao and e-World Kemao. Jennifer, my guide/interpreter, was in the market for an iPhone (our ruse) and I was going to buy it for her.</p>
<p><a href="http://iphonasia.com/?p=7961">Read the rest of this post on the original site</a>
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		<title>App Watch: Unlock and Warm Up Your Car With Your iPhone</title>
		<link>http://voices.allthingsd.com/20091116/app-watch-unlock-and-warm-up-your-car-with-your-iphone/</link>
		<comments>http://voices.allthingsd.com/20091116/app-watch-unlock-and-warm-up-your-car-with-your-iphone/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 17:30:33 +0000</pubDate>
		<dc:creator>Andrew LaVallee</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<category><![CDATA[alarm]]></category>
		<category><![CDATA[Andrew LaVallee]]></category>
		<category><![CDATA[car-alarm system]]></category>
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		<category><![CDATA[Directed Electronics]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17934</guid>
		<description><![CDATA[As the temperature drops, some cold-weather commuters are trying out an iPhone app that lets them climb in to an unlocked, pre-heated car.

Directed Electronics, the company that sells the Viper car-alarm system, has developed an accompanying app called SmartStart that lets customers use their phone to lock or unlock the car, or turn the alarm on and off.]]></description>
			<content:encoded><![CDATA[<p>By Andrew LaVallee, Reporter, The Wall Street Journal</p>
<p>As the temperature drops, some cold-weather commuters are trying out an iPhone app that lets them climb in to an unlocked, pre-heated car.</p>
<p>Directed Electronics, the company that sells the Viper car-alarm system, has developed an accompanying app called SmartStart that lets customers use their phone to lock or unlock the car, or turn the alarm on and off.</p>
<p>“There’s so many apps that are neat but don’t necessarily bring much more utility to the user,” said Kevin Duffy, president of Directed. “This really makes your life better.”</p>
<p>They can also press a button to start it&#8211;something customers like because they can avoid a chilly ride this way, he said&#8211;open the trunk, or press a panic button that makes the headlights flash and sounds the horn. The panic button doubles as a car finder in crowded parking lots and has been known to be used as a wake-up call as well, he said.</p>
<p><a href="http://blogs.wsj.com/digits/2009/11/16/app-watch-unlock-and-warm-up-your-car-with-your-iphone/">Read the rest of this post on the original site</a>
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		<title>Apple Wouldn’t Risk Its Cool Over a Gimmick, Would It?</title>
		<link>http://voices.allthingsd.com/20091116/apple-wouldn%e2%80%99t-risk-its-cool-over-a-gimmick-would-it/</link>
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		<pubDate>Mon, 16 Nov 2009 08:47:09 +0000</pubDate>
		<dc:creator>Randall Stross</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17920</guid>
		<description><![CDATA[“SOME of the best-loved technology on the planet” is how Apple describes its products when recruiting new employees.]]></description>
			<content:encoded><![CDATA[<p>By Randall Stross, Columnist, Digital Domain, New York Times</p>
<p>“SOME of the best-loved technology on the planet” is how Apple (APPL) describes its products when recruiting new employees. It’s a fair description. But the love that consumers send Apple’s way could flag if the company puts into place new advertising technology it has developed.</p>
<p><a href="http://www.nytimes.com/2009/11/15/business/15digi.html?_r=2">Read the rest of this post on the original site</a>
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		<title>Creating iPhone Apps Far From the Bay Area</title>
		<link>http://voices.allthingsd.com/20091112/creating-iphone-apps-far-from-the-bay-area/</link>
		<comments>http://voices.allthingsd.com/20091112/creating-iphone-apps-far-from-the-bay-area/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 13:00:25 +0000</pubDate>
		<dc:creator>Yukari Iwatani Kane</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Sameer Jain]]></category>
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		<category><![CDATA[Yulari Iwatani Kane]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17797</guid>
		<description><![CDATA[The biggest concentration of developers for Apple’s iPhone is in Northern California, as a story in The Wall Street Journal’s San Francisco Bay Area section points out. But the ubiquity of the Internet makes it possible for a software developer anywhere in the world to make apps.]]></description>
			<content:encoded><![CDATA[<p>By Yukari Iwatani Kane, Reporter, The Wall Street Journal</p>
<p>The biggest concentration of developers for Apple’s (AAPL) iPhone is in Northern California, as a <a href="http://online.wsj.com/article/SB125796886127143907.html">story in The Wall Street Journal’s San Francisco Bay Area section</a> points out. But the ubiquity of the Internet makes it possible for a software developer anywhere in the world to make apps.</p>
<p>According to Mobclix, which operates the largest ad exchange network on the iPhone, the largest number of app developers come from the U.S., followed by the U.K., Canada, Germany and Australia. But there are developers in such far-flung countries as Malta, Reunion, Brunei, Kazakhstan and Azerbaijan.</p>
<p>One example is Sameer Jain, the 39-year old founder of Net Solutions in Chandigarh, India. He established an iPhone app team alongside his mainstay Web app business almost a year ago. Of about 170 employees, about ten of them work on iPhone apps. </p>
<p><a href="http://blogs.wsj.com/digits/2009/11/11/creating-iphone-apps-far-from-the-bay-area/?mod=">Read the rest of this post on the original site</a>
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		<title>Worms in the Apple</title>
		<link>http://voices.allthingsd.com/20091112/worms-in-the-apple/</link>
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		<pubDate>Thu, 12 Nov 2009 08:01:36 +0000</pubDate>
		<dc:creator>Tim Elfrink</dc:creator>
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		<category><![CDATA[Robert Pedraza]]></category>
		<category><![CDATA[SF Weekly]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17774</guid>
		<description><![CDATA[Robert Pedraza is a 24-year-old self-taught programmer with a thin frame, spiky dark hair, gleaming braces, and squinty eyes.]]></description>
			<content:encoded><![CDATA[<p>By Tim Elfrink, Contributor, SFWeekly.com</p>
<p>Robert Pedraza is a 24-year-old self-taught programmer with a thin frame, spiky dark hair, gleaming braces, and squinty eyes. Rudy, his brother, is a year older and a quarter-foot taller. He counters the computer-nerd image with a half-buttoned dress shirt and an intense stare.</p>
<p><a href="http://www.sfweekly.com/2009-11-11/news/worms-in-the-apple/">Read the rest of this post on the original site</a>
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		<title>Behind the Scenes of China's iPhone Apps</title>
		<link>http://voices.allthingsd.com/20091111/behind-the-scenes-of-chinas-iphone-apps/</link>
		<comments>http://voices.allthingsd.com/20091111/behind-the-scenes-of-chinas-iphone-apps/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 20:48:11 +0000</pubDate>
		<dc:creator>Juliet Ye</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17735</guid>
		<description><![CDATA[Statistics tell us that there are already more than two million iPhones in China, and the number is expected to rise (at least a little) following the recent official launch of Apple’s iPhone 3G in the country through local telecom carrier China Unicom.]]></description>
			<content:encoded><![CDATA[<p>By Juliet Ye, Reporter, The Wall Street Journal</p>
<p>Statistics tell us that there are already more than two million iPhones in China, and the number is expected to rise (at least a little) following the recent official launch of Apple’s (AAPL) iPhone 3G in the country through local telecom carrier China Unicom.</p>
<p>Both Chinese and foreign firms have been releasing apps targeting China’s iPhone users, even before the Apple smart phone was officially launched in China. Among the most popular apps are Chinese-English dictionaries and Chinese city maps.</p>
<p>Big local players have already flocked to the market. Leading Web portal Sina.com has promoted its offerings on the iPhone App Store to feed users with Chinese news and enable them to update their blogs via iPhone. Tencent, the Internet company that runs the popular Chinese instant messaging system QQ, also offers QQ for iPhone users in and outside China. </p>
<p><a href="http://blogs.wsj.com/digits/2009/11/11/behind-the-scenes-of-chinas-iphone-apps/?mod=">Read the rest of this post on the original site</a>
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		<title>Apple Emerges as Nintendo's Game Rival</title>
		<link>http://voices.allthingsd.com/20091111/apple-emerges-as-nintendos-game-rival/</link>
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		<pubDate>Wed, 11 Nov 2009 13:00:41 +0000</pubDate>
		<dc:creator>Daisuke Wakabayashi</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17692</guid>
		<description><![CDATA[Satoru Iwata, the president of Nintendo Co., is a self-proclaimed Apple Inc. fan. He carries an iPhone and uses a Mac laptop. So when Mr. Iwata says Nintendo and Apple aren't competitors, he should know what he's talking about.]]></description>
			<content:encoded><![CDATA[<p>By Daisuke Wakabayashi, Reporter, The Wall Street Journal</p>
<p>Satoru Iwata, the president of Nintendo Co., is a self-proclaimed Apple Inc. (AAPL) fan. He carries an iPhone and uses a Mac laptop. So when Mr. Iwata says Nintendo and Apple aren&#8217;t competitors, he should know what he&#8217;s talking about.</p>
<p>Nintendo, whose gadgets and software dominate the portable-videogame market, faces the greatest risk from the emergence of Apple&#8217;s iPhone and iPod Touch as gaming platforms. But Mr. Iwata says attempts to create a rivalry between the two companies make him &#8220;uncomfortable,&#8221; because he says it isn&#8217;t true. He argues the companies appeal to different consumers.</p>
<p>Yet Apple has made clear that it intends to go after Nintendo&#8217;s turf.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748704402404574527572534809890.html">Read the rest of this post on the original site</a>
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		<title>Apple Rejects My Caricature App</title>
		<link>http://voices.allthingsd.com/20091111/apple-rejects-my-caricature-app/</link>
		<comments>http://voices.allthingsd.com/20091111/apple-rejects-my-caricature-app/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 08:03:01 +0000</pubDate>
		<dc:creator>Tom Richmond</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17675</guid>
		<description><![CDATA[Just yesterday I was complaining about how Apple sometimes treats its customers as if they were stupid.]]></description>
			<content:encoded><![CDATA[<p>By Tom Richmond, Artist and Blogger, The Mad Blog</p>
<p>Just yesterday I was complaining about how Apple (AAPL) sometimes treats its customers as if they were stupid.</p>
<p>I had no idea how right I was.</p>
<p><a href="http://www.tomrichmond.com/blog/2009/11/09/apple-rejects-my-caricature-app/">Read the rest of this post on the original site</a>
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		<title>AT&amp;T Defends Its Data Network From Verizon Ad attacks</title>
		<link>http://voices.allthingsd.com/20091110/att-defends-its-data-network-from-verizon-ad-attacks/</link>
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		<pubDate>Wed, 11 Nov 2009 02:23:18 +0000</pubDate>
		<dc:creator>Prince McLean</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17662</guid>
		<description><![CDATA[Verizon began advertising its 3G coverage against AT&#38;T's in a series of ads poking fun at Apple's "there's an app for that" iPhone commercials, presenting coverage maps of its own 3G CDMA/EVDO network in red against much more limited 3G service coverage maps for AT&#38;T's 3G network presented in blue.]]></description>
			<content:encoded><![CDATA[<p>By Prince McLean, Blogger, Apple Insider</p>
<p>Verizon (VZ) began advertising its 3G coverage against AT&#038;T&#8217;s (T) in a series of ads poking fun at Apple&#8217;s (AAPL) &#8220;there&#8217;s an app for that&#8221; iPhone commercials, presenting coverage maps of its own 3G CDMA/EVDO network in red against much more limited 3G service coverage maps for AT&#038;T&#8217;s 3G network presented in blue.</p>
<p><a href="http://www.appleinsider.com/articles/09/11/10/att_defends_its_data_network_from_verizon_ad_attacks.html">Read the rest of this post on the original site</a>
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		<title>Music Industry Bows to Point-and-Shoot Cameras</title>
		<link>http://voices.allthingsd.com/20091110/music-industry-bows-to-point-and-shoot-cameras/</link>
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		<pubDate>Tue, 10 Nov 2009 22:36:23 +0000</pubDate>
		<dc:creator>Daniel Terdiman</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17659</guid>
		<description><![CDATA[As cheap, powerful automatic cameras and camera phones proliferate, the music industry--and its sports counterpart--have had to realize they can't control fans' ability to take pictures.]]></description>
			<content:encoded><![CDATA[<p>By Daniel Terdiman, Editor, Geek Gestalt, CNET</p>
<p>At last month&#8217;s huge U2 show at the Rose Bowl in Pasadena, Calif., how could you tell the difference between the professional photographers and your average amateurs? </p>
<p>Answer: the professionals were the ones whisked away after Bono and friends finished their third song, and the amateurs were still there, happily shooting to their heart&#8217;s content.  </p>
<p>Nearly every person at any show these days is going to have some form of camera with them, be it a point-and-shoot, an iPhone or some other camera phone, and it seems that there is almost no way to imagine keeping all those devices out. </p>
<p>That new reality is forcing an increasing number of bands to come to grips with the fact that they can&#8217;t really control the images from their shows, and that, for the most part, they&#8217;re better off letting fans cram Facebook and Flickr with such pictures anyway. </p>
<p>&#8220;It&#8217;s an acknowledgment of the way technology is changing, and how much digital cameras have become a part of our lives,&#8221; Rob Sheridan, the creative director for Nine Inch Nails, told CNET News. &#8220;Now that everyone has video and still cameras in their phones, and pocket digital cameras take HD video and great quality pictures, not only is it impossible to keep cameras out of shows, but it&#8217;s fighting an increasingly uphill battle against what is now a cultural norm: people freely documenting their lives and the things they do to share it with friends and family.&#8221;</p>
<p>In fact, the only people who may emerge frustrated from this new paradigm are the professionals. For those shooting with credentials, the phrase is &#8220;three songs and you&#8217;re gone,&#8221; said Bob Carey, the president of the National Press Photographers Association, meaning that pros are generally allowed to shoot from a designated &#8220;pit&#8221; near the stage during a band&#8217;s first three songs, and then they have to leave. </p>
<p>Last month, I was one of those sporting a photo pass at the 96,000-fan U2 Rose Bowl show. And even as I was clicking away during those first three songs, I was acutely aware that there were hundreds of people even closer to the stage than I was, toting cameras capable of taking some pretty great pictures. Indeed, a quick Flickr search <a href="http://www.flickr.com/photos/loveisblindness/4049028198/">confirmed</a> just that. </p>
<p><strong>Little dynamos</strong><br />
Many of those fans&#8211;and thousands more throughout the Rose Bowl that night&#8211;were shooting with nothing more than a camera phone. And no one worries about the dissemination of images taken with devices like that. But some people were shooting with cameras like Canon&#8217;s new PowerShot G11, a little 12.5-ounce, 10-megapixel dynamo much more than capable of producing professional images. </p>
<p>So, while the professionals are being ushered out after those three songs, how is it that the fans are able to keep shooting? </p>
<p>The answer is camera policies in effect at concerts, which are almost always defined by the bands themselves. And conversations with people throughout the music industry make it clear that while there are no standard policies, and that the rules run the gamut from &#8220;anything goes&#8221; to &#8220;no pictures, please,&#8221; artists today are increasingly tolerant, even encouraging, of fans taking all the pictures they want. </p>
<p>Look, for example, at the Nine Inch Nails Web site, which spells out the band&#8217;s <a href="http://www.nin.com/?id=93361">open camera policy</a>, &#8220;inviting fans to capture the events with anything from a cell phone to a hi-def video camera.&#8221; The reason is clear: &#8220;The results have been overwhelming, filling our own galleries with thousands of images and videos from every show, and inspiring a number of ambitious fan-sourced video projects within the NIN community. Some of those projects are starting to surface now, and we <a href="http://twitter.com/trent_reznor/status/5075920019">couldn&#8217;t be happier</a> with the way the fans have organized themselves and created some truly impressive work.&#8221;</p>
<p>Further, Sheridan told CNET News, even the proliferation of pictures of the band&#8217;s shows taken by fans hasn&#8217;t hurt its commercial interests.</p>
<p>&#8220;Despite the fact that our fans take thousands and thousands of their own photos at each NIN show with whatever camera they&#8217;d like, we still sell prints of live photos taken by me through a Web site called frcphotos.com,&#8221; said Sheridan. &#8220;This is presumably the type of thing that other acts would be trying to &#8216;protect&#8217; by limiting photography at shows, but we&#8217;ve found that fans are still eager to purchase reasonably-priced professional prints, often taken at angles or distances that only someone working for the band would have access to.&#8221;</p>
<p>Some artists are clearly concerned about fans&#8217; rights to take pictures, and go so far as to issue reminders when there are restrictions. For example, the indie rock due, Tegan and Sara, have <a href="http://twitter.com/theteganandsara/status/2349588764">sent tweets</a> saying things like, &#8220;Hollywood Bowl restricts cameras that are deemed professional. This usually means cameras with a removable lens. So keep that in mind!!!&#8221;  And, of course, other rock stars are not at all behind the notion of fans taking pictures. Among those are said to be <a href="http://prince.org/msg/12/239085">Prince</a>, Kanye West, Bjork, and others. At shows by those artists, security is known to assiduously stop people from taking pictures of any kind, even with camera phones, though one wonders just <a href="http://www.flickr.com/photos/jufemaiz/2268177377/">how effective</a> such policies can be.  </p>
<p><strong>Less anti-camera attitudes</strong><br />
But clearly, anti-camera attitudes are becoming less and less prevalent these days.   </p>
<p>&#8220;It&#8217;s something that artists have come to realize they have no control over,&#8221; said Abe Baruck, a manager who works with big-name acts like Journey, Clint Black, and Peter Wolf. It&#8217;s &#8220;more a realization that this is just the way people enjoy entertainment. They want to capture something for their own nostalgia (and it) just doesn&#8217;t go anywhere other than for their own use.&#8221; </p>
<p>That thinking is likely what is behind the restrictions on specific kinds of camera equipment at some shows, like U2&#8217;s, and on professionals. Even though millions of amateur photographers now own digital SLRs, there is still a mindset in the entertainment industry that anyone toting one at a concert is a professional and therefore should be limited in where and how they shoot. </p>
<p>That&#8217;s why some bands, like U2, make a point of allowing fans to take pictures, so long as they stick to lower-end equipment. &#8220;Since 2001, U2 has openly allowed fans to bring cameras to their shows,&#8221; reads the <a href="http://www.u2tours.com/faq/">FAQ</a> on the site U2tours.com. &#8220;Your camera, however, must be a point-and-shoot camera; DSLRs are not allowed.&#8221; </p>
<p>&#8220;It&#8217;s just a very simple calling card saying, &#8216;I&#8217;m a professional media person,&#8217;&#8221; Philip Blaine, a producer with Coachella promoter Goldenvoice, said of photographers with digital SLRs, &#8220;&#8216;and I know how to utilize this media in a professional manner.&#8217;&#8221; </p>
<p>And while it&#8217;s generally bands that are setting camera policies, some venues have also asserted control over what fans can and can&#8217;t bring. </p>
<p>One example is the Hollywood Bowl, in Los Angeles. As evidenced by the tweet from Tegan and Sara, that venue imposes restrictions around certain kinds of equipment. A Hollywood Bowl spokeswoman said that that venue won&#8217;t let ticket-holders bring in professional-grade equipment. </p>
<p>Professional sports seem to largely work the same way. According to NFL spokesperson Brian McCarthy, football fans are allowed to bring in any kind of still camera&#8211;though lenses are restricted to less than six inches long, for security reasons&#8211;they want. That policy is standard across the entire NFL, McCarthy added, and prohibits fans from bringing in any kind of camcorder. </p>
<p>The same basic policy applies to other sports, too. According to Nick Ohayre, a spokesperson for the NBA&#8217;s Golden State Warriors, fans are free to carry and use cameras at basketball games, so long as they don&#8217;t use flash and don&#8217;t bring large, professional equipment. </p>
<p>But over time, as the technology improves, it may become more common and force sports leagues and entertainers to pay more attention to what&#8217;s happening with imagery taken by the thousands of small devices fans bring with them to events, especially as the quality of pictures from those devices is often good enough for professional publication and licensing. </p>
<p>Some even think that band representatives need to do a better job of keeping up with what&#8217;s possible in technology. </p>
<p>&#8220;I don&#8217;t think they&#8217;re aware of some of (what&#8217;s possible) with new devices,&#8221; said Carey of the National Press Photographers Association. &#8220;I don&#8217;t think they&#8217;ve figured out the nuances of what point-and-shoots can do with photos and video.&#8221; </p>
<p>But the increasing permissive attitude toward letting fans shoot whatever photos they please may simply come down to the realities of what it would take to do a serious search of every one of the thousands of people who go through an event&#8217;s gates. </p>
<p>In the old days, said New York freelancer Lia Bulaong, if she wanted to sneak a camera into a show, she would hide its battery in her bra and then convince security she had brought her powerless camera into the show in order not to risk it being stolen from her car. </p>
<p>But in the last two or three years, she said, such subterfuge is pointless. </p>
<p>&#8220;No-camera policies just became extra ridiculous because pretty much everyone has a camera in their phone,&#8221; Bulaong said. &#8220;Venues can&#8217;t turn away camera phones and will never the capacity to check them in like they do coats and bags.&#8221; </p>
<p>Plus, she pointed out, more and more, the bands want to incorporate the fans&#8217; phones into their shows.  </p>
<p>&#8220;The one thing you will see at every concert now, regardless of the artist, is the moment when everyone has their camera phone out and the venue is awash in tiny lit up screens.&#8221;</p>
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		<title>Developers Stealing From Developers: An App Store Tale</title>
		<link>http://voices.allthingsd.com/20091106/developers-stealing-from-developers-an-app-store-tale/</link>
		<comments>http://voices.allthingsd.com/20091106/developers-stealing-from-developers-an-app-store-tale/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 08:21:38 +0000</pubDate>
		<dc:creator>Jeff Smykil</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<description><![CDATA[If you are Paul Haddad of TapBots, LLC, it isn't unusual to get requests for contract work.]]></description>
			<content:encoded><![CDATA[<p>By Jeff Smykil, Writer, Ars Technica</p>
<p>If you are Paul Haddad of TapBots, LLC, it isn&#8217;t unusual to get requests for contract work. When your applications are as eye-catching and functional as his, you garner attention. So when he received an e-mail earlier this month with a subject line of &#8220;I&#8217;m interested in Tapbots,&#8221; it didn&#8217;t really come as much of a surprise.</p>
<p><a href="http://arstechnica.com/apple/news/2009/11/developers-stealing-from-developers-an-app-store-tale.ars">Read the rest of this post on the original site</a>
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