Wednesday, November 11, 2009
Apple Rejects My Caricature App
Just yesterday I was complaining about how Apple sometimes treats its customers as if they were stupid.
Just yesterday I was complaining about how Apple sometimes treats its customers as if they were stupid.
If iPhone app developers have one complaint about Apple’s App Store, it’s that the approval process for apps isn’t transparent enough. Apps have been known to be rejected, or worse, sent into a black hole without an explanation.
Some apps that one might think would be rejected are approved, while others that seem like no-brainers aren’t.
Apple Inc. said Thursday it will let iPhone application developers offer their users the option to buy additional content or features within a free app on its App Store.
App developers said they received an e-mail notice from Apple informing them that the in-app purchase feature was now available for free apps and that it would “simplify your development by creating a single version of your app that uses in App Purchase to unlock additional functionality, eliminating the need to create Lite versions of your app.”
When Jon Myers and partner Chuck Hootman created their first iPhone app, “Cornhole All-Stars,” their aim was to come up with a fun, casual game that would give them a foothold for their new game start-up JUFTi. The last thing they expected was to run into censorship troubles, which they did–in Canada.
Apple routinely touts the number of applications people have downloaded from the App Store, but it doesn’t say how much money it makes from the online clearinghouse for iPhone and iPod touch software. Bernstein Research has taken a whack at estimating App Store sales and, while the dollars are mere crumbs to Apple, they are growing quickly.
RealNetworks shares have spiked more than 10 percent this morning, on zero news.
TheStreet.com notes that there has been “heavy upside options activity” in the shares, asserting that “volume was nothing short of explosive” in both the stock and the options.
Here is the latest comic from our Joy of Tech friends at Geek Culture, Nitrozac and Snaggy. Joy of Tech appears three times a week in the Voices section of this site. (Click on the image to see a bigger version.)
As iPod sales ease, the company is focusing more and more on software–to the dismay of the record labels
On Tuesday, Vivek Kundra, the federal chief information officer, unveiled Apps.Gov, a Web site where federal agencies will able to buy so-called cloud computing applications and services that have been approved by the government to replace more costly and cumbersome computing services at their own locations.
So here’s the thing about the smartphone market: there are way too many of them.
The year 2010, JMP Securities analyst Samuel Wilson asserted in a report this morning, “should be the year of the shakeout in smartphones.” He believes most of the market share and carrier focus will consolidate around three vendors.
Here is the latest comic from our Joy of Tech friends at Geek Culture, Nitrozac and Snaggy. Joy of Tech appears three times a week in the Voices section of this site. (Click on the image to see a bigger version.)
If I were to tell you that Apple’s app economy was worth more than $2.5 $2.4 billion a year, you would laugh hysterically, shake your head and walk out of the room, yes?
Here’s a question the FCC neglected to ask Apple in its inquiry into why the company rejected–or as Apple prefers, declined to approve–Google Voice:
It’s just what it says: an animated rear end on the screen that gyrates when you shake your phone.
But what’s caught the eye of hundreds of Apple users and bloggers is not the woman’s rear end pictured on the iPhone screen — it’s that the app, which went on sale a week ago, was approved in the first place.
Tuesday’s piece on Ninjawords was really about two stories. The small story is that of a clever $2 iPhone dictionary app, the developers of which removed “objectionable” words from its dictionary so as to get it published in the App Store.
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