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	<title>Voices &#187; Cliff Harris</title>
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		  <title>All Things Digital</title>
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		<title>Game Developer Wants to Learn From Pirates, Asks Them "Why"</title>
		<link>http://voices.allthingsd.com/20080811/game-developer-wants-to-learn-from-pirates-asks-them-why/</link>
		<comments>http://voices.allthingsd.com/20080811/game-developer-wants-to-learn-from-pirates-asks-them-why/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 07:03:25 +0000</pubDate>
		<dc:creator>Frank Caron</dc:creator>
				<category><![CDATA[Voices]]></category>
		<category><![CDATA[Ars Technica]]></category>
		<category><![CDATA[Cliff Harris]]></category>
		<category><![CDATA[Frank Caron]]></category>
		<category><![CDATA[game developers]]></category>
		<category><![CDATA[PC gaming]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Positech Games]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=2435</guid>
		<description><![CDATA[Whether PC gaming is dying or not, one thing is certain: Piracy of PC games is a serious talking point for developers on either side of the debate. A growing number of developers big and small have become increasingly vocal about piracy rates for PC games. One developer, though, has finally put aside the complaints, the indignant state of mind, and is asking the pirates directly a simple question: Why?]]></description>
			<content:encoded><![CDATA[<p>By Frank Caron, Assistant Gaming Editor, Ars Technica</p>
<p>Whether PC gaming is dying or not, one thing is certain: Piracy of PC games is a serious talking point for developers on either side of the debate. A growing number of developers big and small have become increasingly vocal about piracy rates for PC games. One developer, though, has finally put aside the complaints, the indignant state of mind, and is asking the pirates directly a simple question: Why?</p>
<p>Cliff Harris, an independent game developer with Positech Games, has put out a call to pirates asking for an explanation. Not seeking to turn around and refute the pirates&#8217; reasons or to simply oust the pirates and turn them over to the authorities, Harris is earnestly sincere about learning what drives pirates to steal his games. Harris is asking for pirates to send him emails detailing the reasons why they are pirating games. </p>
<p><a href="http://arstechnica.com/news.ars/post/20080810-developer-to-pirates-tell-me-why-you-steal-and-ill-change.html">Read the rest of this post</a>
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		<title>Going Rogue</title>
		<link>http://voices.allthingsd.com/20080807/branson/</link>
		<comments>http://voices.allthingsd.com/20080807/branson/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 07:00:21 +0000</pubDate>
		<dc:creator>Jay Barnson</dc:creator>
				<category><![CDATA[Voices]]></category>
		<category><![CDATA[Black & White]]></category>
		<category><![CDATA[Cliff Harris]]></category>
		<category><![CDATA[Fable]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Jay Barnson]]></category>
		<category><![CDATA[Lionhead Studios]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<category><![CDATA[The Escapist]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=2303</guid>
		<description><![CDATA[By Jay Barnson, Contributing Writer, The Escapist
Cliff Harris had what many consider a dream job. He was a programmer at Lionhead Studios, home of star designer Peter Molyneux and the eventual developer of such titles as Fable and Black &#038; White. But one man&#8217;s dream job is another&#8217;s soul-crushing grind.
Read the rest of this post]]></description>
			<content:encoded><![CDATA[<p>By Jay Barnson, Contributing Writer, The Escapist</p>
<p>Cliff Harris had what many consider a dream job. He was a programmer at Lionhead Studios, home of star designer Peter Molyneux and the eventual developer of such titles as Fable and Black &#038; White. But one man&#8217;s dream job is another&#8217;s soul-crushing grind.</p>
<p><a href="http://www.escapistmagazine.com/articles/view/issues/issue_161/5113-Going-Rogue">Read the rest of this post</a></p>
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