Last week, when the hardcore gamers of the world were supposed to be firing up The Lost and Damned, a new, downloadable episode of Grand Theft Auto IV, I instead decided to spend more than $400 for the privilege of playing a $10 game.
Nintendo Co.’s sales are speeding along faster than a getaway car, shrugging off economic woes as if they were bugs on the windshield.
Its Wii videogame console continues to be sold out in many stores. Sales of its DS handheld console remain hot despite its being a four-year-old product, ancient by game technology standards.
by Michelle Quinn, Reporter, Computers and Digital Music, L.A. Times
We’ve come a long way since Pong and Space Invaders. But video and computer games are still striving to be both interactive and realistic. Have you seen the “Saturday Night Live” skit of the interview with Grand Theft Auto IV’s main characters, Niko and Vlad?
The potential union of two of the biggest companies in the video game industry remains stuck in neutral. Electronic Arts said Monday morning that it has extended its tender offer to purchase Take Two Interactive, maker of Grand Theft Auto IV. This is the second time Electronic Arts has extended its $2 billion offer, which it first made public in February.
While Marvel’s lawyers have been doing plenty of work on their own to hurt interest in the new movie “Iron Man,” some are suggesting an even more interesting scenario: that the release this week of the videogame Grand Theft Auto IV (to excellent reviews) will have an impact on how many people are willing to buy tickets to “Iron Man”’s opening weekend.
Blame the launch of Take-Two’s Grand Theft Auto IV for long lines at videogame hawkers today. It’s expected to bring in some $400 million this week alone. The company has held Electronic Arts, its hostile suitor, at arm’s length since February, awaiting the game’ s debut. That now looks smart. Big anticipated revenues from the virtual testosterone-fueled rampage should give it an edge in negotiations.
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