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Monday, July 20, 2009

GameStop: Wedbush Chops Numbers on June Game Sales

Tiernan Ray

The threat from Best Buy and other retailers to GameStop’s video game sales is no joke, writes Wedbush Morgan analyst Michael Pachter in a note this morning in which he lowered estimates for GameStop.

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Thursday, July 9, 2009

Questions for Luke Hohmann on ‘Serious’ Games

Carrie Porter

Videogames often get criticized as a waste of time, but tech companies are using them to solve complex business problems. So-called “serious” games can help businesses understand what their customers need, spark ideas and make key product decisions.

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Wednesday, July 8, 2009

Videogaming Bucks Recession Trends

Marisa Taylor

The recession has affected the videogaming industry in some unexpected ways, with consumers buying more games and spending more time playing them, according to a new survey of 2,400 gamers by Nielsen.

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Tuesday, May 19, 2009

Rolling Stone’s Take on Guitar Hero

Russell Adams

keithmickRolling Stone magazine’s break with tradition continues.

Seven months after scrapping its iconic oversized format, the biweekly publication will enter the videogame business with the May 26 release of Rolling Stone: Drum King, produced by 505 Games for the Nintendo Wii.

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Thursday, May 7, 2009

Nintendo’s Mysterious Caution on FY ’10

Tiernan Ray

Here’s a puzzle: Why does Nintendo expect dramatically fewer software titles to sell for its Wii and DS game machines this year?

This morning, Tokyo time, the company announced results for its fiscal year ended in March that were a little bit better than expected thanks to the strength of the Japanese Yen.

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Monday, April 13, 2009

GameStop: Lending Games to Staff, Selling Them as New

Eric Savitz

GameStop is lending new copies of videogames to their retail store employees and later selling them as new, unused copies, the gamer blog Kotaku asserts. The post contends the practice may be a violation of federal trade laws.

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IPhone Changes Dynamics of Game Software Industry

Alex Pham

Reporting from San Francisco–Only a few years ago, bigger guns, badder enemies and louder explosives mattered most in videogames.

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Monday, March 30, 2009

At Gaming Conference, Talk of Growth

Ben Charny

While much of the tech sector has fallen on hard times during the recession, the videogame industry has thrived, as penny-pinching consumers look for lower-cost entertainment. Why go out when a family of four can buy a videogame and get 50 hours of entertainment out of it?

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Speak, Atari

Michael Agger

Born in the early 1970s, I’ve experienced only a few world-changing events along the lines of the automobile, the telephone, and the television.

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Monday, March 23, 2009

No Recession for iPhone Game Apps

Yukari Iwatani Kane

If anyone had doubts about the viability of a business that is purely focused on making videogame applications for Apple’s iPhone and iPod touch, venture capitalists aren’t among them. Ngmoco, known for iPhone games like puzzle-adventure game Rolando and word game WordFu, said on Monday that it raised $10 million in a new round of financing led by Norwest Venture Partners.

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Thursday, March 19, 2009

Chinese Action–the Virtual Kind–in U.S. Stocks

Juliet Ye

Sohu.com, one of China’s largest Internet companies, hopes U.S. investors like its hack-and-slash videogames enough to give it as much as $120 million.
The Beijing-based company filed this week for an initial public offering of American depositary shares for its online game subsidiary, Changyou.com, on the Nasdaq Stock Market. The company started its road show presentations for investors in Hong Kong Wednesday, and will issue the price of the deal in the coming week, said company executives.

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Wednesday, March 18, 2009

Games of 2020–The Winners

Danny Cowan

In the recent “Games of 2020″ competition, Gamasutra, plus sister Web sites GameCareerGuide and GameSetWatch, challenged readers to envision what kind of videogames would be played in the year 2020.

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Tuesday, March 3, 2009

In Bloom

Chris Suellentrop

Last week, when the hardcore gamers of the world were supposed to be firing up The Lost and Damned, a new, downloadable episode of Grand Theft Auto IV, I instead decided to spend more than $400 for the privilege of playing a $10 game.

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Monday, February 23, 2009

Parent of Gamer Asks His Son to Honor the Geneva Conventions

Cory Doctorow

My friend told me an amazing story about his son and games. He didn’t feel comfortable with his son playing Call of Duty, which is rated T for teenager, so they agreed on a compromise. Well, sort of.

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Tuesday, November 25, 2008

UFC to Fighters: Appear in Videogames or You Don’t Fight

Michael Thompson

Sports-themed videogames are huge moneymakers for publishers, but using the likeness of a professional athlete in these games is proving to be an increasingly contentious undertaking. The upcoming UFC Undisputed 2009 serves as the most recent example of this, as reports surfaced yesterday that popular fighters Jon Fitch and Josh Koscheck were on the outs with the Ultimate Fighting Championship organization.

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